Tags give the ability to mark specific points in history as being important
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v4.5.10
34e885f6 · ·- Fixed NullPointerExceptions caused by the BrainStoneTrigger - Fixed GUI textures - Made BrainStoneLifeCapacitor not enchantable - Slightly changed BrainStoneLifeCapacitor recipe - Added ThermalExpansion recipes - Internal improvements
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v4.4.35
a30d7825 · ·- Fixed Crash with Railcraft(Or any other mod with CoFH API) - Improved JER Integration - Lots of internal optimization
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v4.4.14
9e68a1e8 · ·- Updated to new Ex Nihilo Adscensio system: When there is no config Tiny Brain Stone Dust gets added automatically to the config. Also the Dust is no longer added automatically.
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v4.4.6
b8019cfb · ·- Fixed wrong TESLA integration - Fixed crash "java.lang.NoClassDefFoundError: net/darkhax/tesla/capability/TeslaCapabilities" - Added missing translations
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v4.4.2
10eafd53 · ·- Added support for TESLA and CoFHLib energy systems - Added explicit support the for DraconicEvolution Flux Capacitor - Fixed wrong message in log when enabling Ex Nihilio Adscensio support
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v4.2.35
f438293c · ·- Fixed Brain Stone Life Capacitor having wrong levels in Creative Menu - Updated dependencies (and code referencing them) - Internal improvements
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v4.2.28
7fc2c6aa · ·- Added Forestry as an optional dependency - Added 3 new bees. Only available when Forestry is available too. - Added Tiny Pile of Brain Stone Dust: - Added Brain Stone Comb as Bee product - Added Essence of Life Dust and Fragement as Bee product - Added Brain Stone Scoop (For Forestry) - Added Stable Pulsating brain Stone Scoop (For Forestry) - New model for the Brain Logic Block - Fixed missing texture - Fixed Brain Logic Block (#20 and some other issues) - Fixed rare crash from last release for real this time. - Internal improvements and cleanup - Optimized textures
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v4.2.27
dd366de7 · ·- Added 3 new bees. Only available when Forestry is available too. - New model for the Brain Logic Block - Fixed missing texture - Optimized textures
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v4.2.7
6283f4fd · ·- Added Brain Stone Scoop (For Forestry) - Added Stable Pulsating brain Stone Scoop (For Forestry)
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v4.2.3
d841f351 · ·- Fixed the crash for real this time - Added Forestry as an optional dependency - Added Tiny Pile of Brain Stone Dust: - for bees, etc. - Currently no way of getting it - Can be crafted into regular Brain Stone Dust using a 2x2 square
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v4.1.30
9987a16a · ·- Added Brain Stone Anvil - Added Pulsating Brain Stone Anvil - Added connected textures for Stable Pulsating Brain Stone (requires chisel) - Added Spanish translation - Fixed incorrect placement of Brain Stone Houses - Fixed wrong repair material for Stable Pulsating Brain Stone stuff
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v4.1.21
7e525ec0 · ·- Added Brain Stone Anvil - Added Pulsating Brain Stone Anvil - Added connected textures for Stable Pulsating Brain Stone (requires chisel) - Added Spanish translation - Fixed incorrect placement of Brain Stone Houses - Fixed wrong repair material for Stable Pulsating Brain Stone stuff
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v4.0.92
f4e118fd · ·- Out of BETA - New versioning scheme - Added Immersive Engineering support - Added new achievement - Lowercased block and item ids in preparation for 1.11 (you should open your old worlds in this or any later 1.10.2 version before you open it in 1.11) - Implemented a HUD for the BrainStoneLifeCapacitor - JEI reloads when certain config values change (can be disabled) - Tweaked recipes of BrainStoneTrigger and BrainLightSensor so that both need a BrainProcessor - Synchronizing a lot more settings - Using Access Transformers instead of reflection to make the BrainStoneLifeCapacitor work - Generating BrainStone Houses now with structures (you can replace them with a resource pack or in the world save folder like with vanilla structures) - Loot in the chests in the BrainStone House now uses loot tables (can also be modified through resource packs) (loot in these chests is static) - Added loot chests to JER - Extended README.md - New textures for Stable Pulsating Brain Stone and Stable Pulsating Brain Stone Armor - Fixed BrainStoneLifeCapacitor having the same UUID when taken from the creative menu (or JEI cheating) - Fixed invalid charging rate for the BrainStoneLifeCapacitor - Fixed bug crash caused by Baubles - Fixed item duplication while upgrading the BrainStoneLifeCapacitor - Lots of internal improvements
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v4.0.81
50f0c2cc · ·- Out of BETA - New versioning scheme - Added Immersive Engineering support - Added new achievement - Lowercased block and item ids in preparation for 1.11 (you should open your old worlds in this or any later 1.10.2 version before you open it in 1.11) - Implemented a HUD for the BrainStoneLifeCapacitor - JEI reloads when certain config values change (can be disabled) - Tweaked recipes of BrainStoneTrigger and BrainLightSensor so that both need a BrainProcessor - Synchronizing a lot more settings - Using Access Transformers instead of reflection to make the BrainStoneLifeCapacitor work - Generating BrainStone Houses now with structures (you can replace them with a resource pack or in the world save folder like with vanilla structures) - Loot in the chests in the BrainStone House now uses loot tables (can also be modified through resource packs) (loot in these chests is static) - Added loot chests to JER - Extended README.md - Fixed BrainStoneLifeCapacitor having the same UUID when taken from the creative menu (or JEI cheating) - Fixed invalid charging rate for the BrainStoneLifeCapacitor - Fixed bug crash caused by Baubles - Fixed item duplication while upgrading the BrainStoneLifeCapacitor - Lots of internal improvements